![]() One could imagine that the vertical scale corresponds exactly to the horizontal scale. The horizontal resolution is only 30 m and the vertical accuracy is about 10 m. Secondly, the exported image used in WorldPainter to create one Tile (which corresponds to 1° longitude and 1° latitude) would be about 100000×100000 pixels and this size can’t be handled with WorldPainter (JAVA).įurthermore, the accuracy of the elevation map is not good enough to represent the earth 1:1. ![]() distanceĪs a result, almost the entire map would look like a super-flat world that goes up or down a block every now and then. And keep in mind: higher mountains are visible from much further distances. ![]() In Minecraft, we can only see the area of 500 blocks around us, which is roughly one tenth of the real view distance. If we take a look at the following table, we will see that a person of about 2 meters height is visible in a 5 km radius (if the earth is a perfect sphere). (With some mods you can increase this value, but we will stick to the vanilla experience.) This has several reasons:įirst of all: Minecraft has a view distance of 32 chunks, with a chunck consisting of 16×16 blocks, this corresponds to a view distance of 512 blocks. In reality, however, it is not useful to create a map on a scale of 1:1. You might think that a scale of 1:1 is the biggest and best. When using 90 Dagree Per Tile, the map contains of just 8 Tiles in total,wich makes a complete map size of 2048×1024 blocks (when using 512 Blocks Per Tile). Have a nice day.ĬOORDINATE CONVERTER (due to people asking):ĭ mentioned in my previous blog post, it will be possible to choose between these different scales: I am very happy now, as people will stop complaining to me that the map has no ores. Honestly these are more extensive than the original), edited it so that the portal room is right by spawn but inaccessible until you have a diamond pickaxe.įINAL UPDATE (June 8th): This link: is the original file with ores in it! I found it! However, just in case people want the file without ores, here it is. I have acquired a different version which was meant to be used on a server (It has several monuments, a few meant to be specific to the server. This was a mistake, as it was a Europe crop. Since the old one was deleted I put up another one which had the same name in my drive. IF YOU DOWNLOADED THIS MAP FROM APRIL 1st TO APRIL 4th edit: This link: is now the new download. ![]() Then painting biomes and trees according to a miller projection Köppen–Geiger climate classification map, also made using arcGIS. Made using edited heightmap data from arcGIS as a base, then handpainting terrain on top, then painting rivers using a fairly detailed river overlay from arcGIS (so that they are accurate), The height has been exaggerated for gameplay purposes. This means that the map is roughly 31,000 blocks across and 16,000 blocks tall. This map is 1:924 Scale at 45 degrees latitude and is using the miller projection. This map has multiple natural landmarks, custom trees, and is survival friendly (has caves (not open to air) and an end portal) ![]()
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